There are three game modes in Uncharted 4’s multiplayer: Team Deathmatch, Command, and Plunder. Keep reading for details on each gameplay mode.

Team Deathmatch

A fight to the end with teammates at your side. The goal is to accumulate a certain amount of points to win, or have more points when time runs out. An enemy KO is worth 1 point. Reach the mode’s point goal or have the most points when time runs out to win the match.


Capture Command Sites for a steady flow of points, or KO enemy Captains for a large point bonus. Reach the mode’s point goal or have the most points when time runs out to win the match. Command is all about teamwork, so stick with the group and protect your Captain.

Command Sites

Command Sites are fixed areas on the map. When you and your teammates are within an area, you “capture” that Command Site after a certain amount of time. Once captured, the Command Site contributes points to your team’s score. Command sites captured by the enemy team must be neutralized before you can capture them for your team. A neutralized site does not earn points for either team and can be immediately captured by one team or the other. Command Sites are considered Contested when members from both teams are in it. While a site is contested, neither team will earn points from it. Command Sites are neutralized and captured faster with more members of a team inside them.

Team Captains

A Team Captain is designated after he or she contributes the most to the team’s objective. Once made Captain, that player receives bonuses (cheaper In-Game Store prices, able to revive teammates faster, more health when Downed). Captains (once designated) start as Level 1, but after a certain amount of time passes without them being KO’ed they go up in Level. They can reach as high as Level 3, which increase the effectiveness of the Captain bonuses. However, at higher levels, the Captain is more visible to the enemy:

  • Level 1: Enemies see a Captain icon by the Captain’s name.
  • Level 2: Enemies can always see the Captain on radar.
  • Level 3: Captains are automatically Marked until they lose Captain status.

Captain status is lost when the Captain is KO’ed. If KO’ed, the enemy team receives a number of points to their team’s score total. At higher levels, Captains yield more points.


In Plunder, you retrieve and transport an Idol back to your base and deposit it in a treasure chest for points. The Idol spawns in the middle of the map and can be retrieved by either team. Idols captured earn your team 1 point. A team wins the match when reaching the mode’s point goal or by having the most points when the match ends. Players use R3 to pick up the Idol and will be unable to use their long-gun, gear, or Mysticals. However players can use their pistol and swing the Idol (with ) for a powerful melee attack. The Idol can be thrown with R1, and dropped with R3. If the Idol falls off the map or is not picked up after a certain amount of time, it will respawn.