Pillars of Eternity

Lurker Swamp lurkers are actually a colony of several different species of parasitic, carnivorous plants and fungi working together to hunt common prey. The coexistence of so many separate organisms can make them hard to kill, and it’s usually best to sever the parts that enable locomotion or to light the entire colony on fire. While the creation of a swamp lurker is a bit of a mystery, som...

Dank Spore These giant mushrooms stand nearly as tall as adult aumaua, and are topped by a broad and colorful cap. Their enormous weight is held upright only by the dozens of roots surrounding their base. Dank spores are unique, compared to other forms of fungi, in their appetite for the souls of living creatures. They often grow and move in groups along the forest floor, searching for weaken...

Sporeling Sporelings are the larval form of dank spores. While more mobile and agile than their mature counterparts, these humanoid-shaped creatures are also far weaker. They spawn from the dank spores, and use their heightened mobility to seek nourishment. Like dank spores, sporelings feed off of both decaying organic matter and soul essence, and they must bulk up on a sufficient amount of both ...

PWGRA A delempwgra (“rotten leaf”), more typically called pwgra (“rotten”), is a delemgan that has been corrupted by the destruction of their home tree or adra stone. They are as ugly as delemgan are beautiful, spindly and emaciated with cool tones to their skin. Their hair is dead, dark, and slimy; their facial features contorted; and their teeth are long and sharp. Unlike delemgan, t...

Delemgan The delemgan are forest spirits of Eir Glanfath that are bound into ancient (often petrified) trees or adra monuments. They appear to have mostly elven-shaped bodies, but their skin is made of wood and their hair is long and plantlike (adragans appear to have skin made of adra). Delemgan glow slightly and often have tiny motes of light around them. They do not wear clothes, but lack s...

Oozes An ooze is a mobile, carnivorous mold that develops in dark, dank places that experience little to no regular traffic. Oozes feed off of ambient bacteria, fungi, and small insects as they grow. They begin to seek larger prey, including humans, once they reach the size of a dog. Like all living creatures, they have a measure of soul essence, but their lack of intelligence and a true nerv...

Beetles are not quite man-sized, but they strike a sufficiently intimidating form to frighten off most travelers. The alarmingly large insects never fail to impress and terrify visitors, and reinforce the image of the Dyrwood as a barely civilized backwater. The expansive wilderness in and around Dyrwood (and Eir Glanfath) gives beetles plenty of room to multiply. The most successful species of...

Stelgaers Level 5 - Stelgaer Level 9 - Elder Stelgaer Endurance: 119 Accuracy: 42 Attributes: Might: 19 Constitution: 17 Dexterity: 18 Perception: 18 Intellect: 7 Resolve: 10 Defenses: Deflection: 45 Reflex: 64 Fortitude: 64 Will: 27 DR: 4 Stelgaers are large predatory cats. While juveniles are often lone hunters, mature stelgaers often band...

Enormous and hostile spiders come in a terrifying array of shapes, colors, and sizes throughout the Eastern Reach. Much more aggressive than their tiny kin, these giants actively seek out human and animal prey. Even the weakest of them, the spear spider, can easily kill a grown kith if the victim is unprepared. Though the spear spider lacks a poisonous bite, its piercing legs, from which its na...

Wurm Wurm Level 2 Endurance: 68 Accuracy: 38 Attributes: Might: 11 Constitution: 12 Dexterity: 17 Perception: 12 Intellect: 7 Resolve: 11 Defenses: Deflection: 31 Reflex: 41 Fortitude: 29 Will: 20 DR: 10 Burn: 15   Young dragons begin their life cycle as wurms, though most never develop beyond that stage. Wurms are clever and sly, if not ...

FAUNA Antelope Antelope are commonly found across the plains of the Eastern Reach. Though colonization and subsequent hunting have thinned their numbers, they still thrive in lightly forested areas throughout the Dyrwood. Antelope are not generally hostile, but may be found in the company of rangers as fearsome animal companions. Level 1 - Young Antelope/Stag Level 5 - Antelope/Stag Level...

Creature Intel There are numerous types of creatures in the game and, if you want an edge in combat, it’s important to gather as much information about them as possible. A high Lore value is an indispensible trait in a party. It allows the group to record the stats of a monster in the game’s Bestiary. Depending on the Lore value and type of creature, it can take several encounters to fully...

Part 1: The Fearsome Depths of Breith Eaman New Quest: Memories of the Ancients Objective: Enter Sun in Shadow Quest Completed: Council of Stars You have done as the Delemgan advised and are carried in relative safety to the depths of Breith Eaman. Your pact with the gods means Thaos must be stopped before he can send souls of Dyrwood’s Hollowborn to be consumed by his goddess Woedica....

Part 1: Shopping Madness Hearthsong While in Hearthsong, speak to Rinatto (1), who is standing near the Celestial Sapling entrance. You catch him in a loud discussion about a heated trading transaction. He screams about Alarhî selling him false products. You can select these options: “What do you intend to do about this?” “What did Alarhî say when you confronted her?” “Wha...

Part 1: Special Delivery Elmshore Cross the northeast bridge and look behind the trunk of the tree (1) closest to the bridge. Here you discover a Dying Monk and two Stelgaer. Defeat the enemy and speak to the monk. You can ask him what happened or help him to his feet—although he refuses this help; he’s too far gone from Stelgaer attacks. He’s dying and wants you to deliver a missiv...