Pillars of Eternity

Part 1: Thirstwn the Fleecer Brackenbury The Charred Barrel Amid the bustle of the fancy Charred Barrel inn (1) is a quiet character named Thirstwn (2), just left of the entrance. Quiz him at length, and he reveals he’s hoping to obtain an Engwithan medallion from his previous partner in crime. Through conversation, you learn where she is and that it’s likely to require payment in ord...

Part 1: Don’t Judge a Book… Brackenbury While in Brackenbury, speak to Nedyn (1), who is standing near the sanitarium. She’s muttering to herself and fixated on the pages of a well-worn tome, seemingly oblivious to the blooming flowers and the cool, fragrant breeze. Talk to her and she explains that she’s an animancer at the sanitarium and researching matters related to Waidwen’s L...

Part 1: Gone Missin' Dyrford Village There are two ways to start this side quest: You can either talk to the House Harond Guard standing near the Dyrford Village west bridge (1) or you can speak directly to Lord Harond (3) inside the Dracogen Inn (2). During your exploration of the village, you are likely to run into the guard first. He’ll be the first to bring you the breaking news abou...

Part 1: Stolen Bacon Dyrford Village When you visit Dyrford Village, cross the bridge (1) at the western side of town and investigate Rumbald (2) the pig farmer, just south of the main thoroughfare, near his pigpen. He’s furious at the antics of an invading ogre and needs you to bring back its head and stop its pig-pilfering ways. Agree to the quest. It’s unfortunate that Rumbald doesn...

Part 1: A Crisis of Faith First Fires Ducal Palace Fyrga, Tranquil Ardent of Magran, has had her faith shaken by the Hollowborn crisis in Defiance Bay. As a result, she’s been unable to keep the city’s sacred fires lit. They are a symbol of triumph and protection, and they’re more important than ever. While you’re in First Fires (at any time before the end of Act II), visit the D...

Part 1: Forging Ahead First Fires Crucible Keep Quest Unlock This side quest is available only after completing “Built to Last.” Complete this only if you plan on joining forces with the Crucible Knights. After completing this quest, you will be representing them in the hearings. In First Fires, enter the Crucible Keep (1) and head northeast into the war room to converse with Comma...

Part 1: Meeting the Crucible Knights First Fires Crucible Keep Gaining Favor: Crucible Knights This is the first of two side quests that will help you gain the trust of the Crucible Knights. Completing this side quest unlocks the “Winds of Steel” side quest. When completed, that seals your elegance with the Crucible Knights. You can, however, complete “Built to Last” without commi...

Part 1: The First Act—Set Up Brackenbury Hadret House Your first stop is the Hadret House (1) in Brackenbury. Enter this domicile and head into the war room (2) on the first floor. Speak to Kurren, who is standing next to a large round table to the left. Ask him if he could use your help. This opens a conversation about a few unsolved cases. Ask him about those cases. Kurren believes al...

First Things First This side quest is available only after completing “A Two Story Job,” which should be done only if you plan on joining forces with House Doemenel. After completing this quest, you will be representing them in the hearings. If you have not completed “A Two Story Job,” then gaining entry into Gedmar’s chamber without a battle is impossible. Part 1: Going to the ...

Gaining Favor: House Doemenel This is the first of two side quests that will help you gain the trust from House Doemenel. Completing this side quest unlocks “The Changing of the Guard.” When completed, that seals your elegance with House Doemenel. You can, however, complete “A Two Story Job” without committing to this faction. The other two factions to choose from are the Dozens or t...

Part 1: The Search for Lle a Rhemen Copperlane Enter Expedition Hall (1) in Copperlane. Now that you’ve won favor with Osric, you can meet up with Wenan (2) at the map table within Admeth’s Den and ask about an invitation to the animancy hearings. He has a favor to ask, one that won’t endear you to the Crucible Knights or the Doemenels. Agree to it, and you’re told of a place calle...

Part 1: Finding a Family Heirloom Copperlane Gaining Favor: the Dozens This is the first of two side quests that will help you gain the Dozens’ trust. Completing this side quest unlocks “The Bronze Beneath the Lake,” which when completed seals your allegiance with the Dozens. However, you can complete “Rogue Knight” without committing to this faction. The other two factions to ch...

Part 1: Dreaming of Rowyna Copperlane On the western side of Copperlane, close to the bridge over to the Amphitheater, stands an old man named Dalton (1). He seems rather mad (talking to himself and pacing about) until you ask who he’s talking to, and he explains he’s hearing the voice of his dead lover (who died almost six decades ago). Ask about these memories, and agree to search th...

Part 1: Consoling Kaenra in the Goose and Fox Inn Copperlane Enter the Goose and Fox Inn (1). Inside, a woman (2) sits at a round table beside the door and a fireplace. Her glossy hair is hiding her bruised face. Converse with her, and she tells you of her fiancé, Purnisc, who’s been acting strangely and more violently recently. She can’t go home, as his “new friends” are there. She ...

Part 1: A Good Seat for Seeing the Hearings Main Quest: The Hermit of Hadret House Objective: Return to Brackenbury and speak to Lady Webb at Hadret House about attending the hearings Main Quest Objective This objective begins once you’ve gained favor with one of the three vying factions of Defiance Bay. You will be attending on behalf of one of the following: Crucible Knights delegatio...