Pillars of Eternity

Part 1: A Bird in the Hand Oldsong While in Oldsong, stop and talk to Delem (1), who is standing near the steps between the ferry dock and Galawain’s Maw (the dragon head cave). You learn that he is known as the chanter of Oldsong. He sings to entertain visitors. The cold wind has made visitors scarce, so now he wants to warm his songs up and says he needs to eat a few rare songbirds to ...

Part 1: Pray to Galawain Elms’ Reach Teir Evron When you are ready to select a god, head to Elms’ Reach and enter Teir Evron (1). Once inside, take the Luminescent Adra Shard from the altar (2) on the room’s right side and use it to activate Teir Evron via the crystal on the island (3) in the middle of the room. This starts the “Council of Stars” main quest. This side quest is o...

Part 1: Pray to Hylea Elms’ Reach Teir Evron When you are ready to select a god, head to Elms’ Reach and enter Teir Evron (1). Once inside, take the Luminescent Adra Shard from the altar (2) on the room’s right side and use it to activate Teir Evron via the crystal on the island (3) in the middle of the room. This starts the “Council of Stars” main quest. This side quest is one ...

Part 1: Little Targets Elms’ Reach Teir Evron When you are ready to select a god to pray to, head to Elms’ Reach and enter Teir Evron (1). Once inside, take the Luminescent Adra Shard from the altar (2) on the room’s right side and use it to activate Teir Evron via the crystal on the island (3) in the middle of the room. This starts the “Council of Stars” main quest. This side q...

Part 1: Prayer and Snowballs Elms’ Reach Teir Evron When you are ready to select a god to pray to, head to Elms’ Reach and enter Teir Evron (1). Once inside, take the Luminescent Adra Shard from the altar (2) on the room’s right side. Use it to activate Teir Evron via the crystal on the island (3) in the middle of the room. This starts the “Council of Stars” main quest. This sid...

Part 1: Sibling on Ice Oldsong Galawain’s Maw This side quest can be started by either talking to Larha (2) in Galawain’s Maw (1) in Oldsong or by talking to Gwron if approached by Noonfrost (he sends you to talk to Larha). Talk to Larha, who is just inside Galawain’s Maw, in a chamber to the right as you enter. This Orlan woman stands ankle-deep in the sand, sharpening a spearhead....

Part 1: Ghost of a Barren Land Hearthsong The Celestial Sapling While in Hearthsong, take the Ogre lift (1) to the Celestial Sapling. The Frightened Villager (2) is inside, near a table in the south section of the dining area. Speak to the jittery man. He recognizes you as the one who killed Lord Raedric. React however you wish and he admits to being one of the guards from the keep. He sa...

Part 1: Cwineth’s Pals Stow Hearthsong The Celestial Sapling Take the ogre lift (1) in Hearthsong to reach the Celestial Sapling—Hearthsong’s inn. The inn is packed with patrons from far-off lands. You can find Dyrwoodans, Vailians, Tribeswomen, Tribesmen, Hunters, Huntresses, animal companions, and even a couple Ogres. The middle-aged elf behind the bar named Ellitherion “Haggard...

Part 1: O Brother Hearthsong Passage of the Six While in Hearthsong, enter the Passage of the Six (1), the large building in the middle of the map. Once inside, head to the back of the long, single passageway. Rídaí (2) stops you before you can make it through the arch midway through the structure. He is ready to throw you out of the building, but his Huntress companion stops him. Curio...

Part 1: Kidnapping or Poisoning Elms’ Reach The Warrior’s Hall When you enter the Warrior’s Hall (1) in Elms’ Reach, you find a warm, inviting structure full of Three-Tusk Firstblades, Warrioresses, Wilderwomen, and Wildermen with their Stelgaer companions. Head to the back of the room and speak with the grizzled old elf, Simoc (2). You can ask him about Blood Sands, Three-Tusk St...

Part 1: Preparation for the Penitents Main Quest: Council of Stars Objective: Descend the pit in the Burial Isle to Breith Eaman Mandatory Completion of Side Quests! This objective begins once you’ve gained favor with one of the four gods by praying to them inside Teir Evron. You should have gained favor with just one of the following: Berath: The god of Death and Rebirth Hylea: The...

Part 1: The Twin Seers of Elms’ Reach Twin Elms The district of Elms’ Reach rests under the shadow of the two towering elm trees that give the city its name. This is a place of old magic and tradition. You enter the village via the southwest passage (38). Pass by the dwellings on either side of you, and ignore the imposing wooden defenses of the Warrior’s Hall (42) to the northe...

Part 1: Safe Passage Quest Updated: The Assassin at Large Objective: Search Twin Elms for signs of Thaos Twin Elms District: Hearthsong Hearthsong is the name the Glanfathans gave to the southernmost district of Twin Elms. Expect the typical sod roofs and wooden walls of Glanfathan construction, built over the ancient ruins of a large Engwithan city. You enter Hearthsong from the so...

Part 1: An Unwelcoming Committee New Main Quest: The Assassin at Large Objective: Travel to Twin Elms Destination: Twin Elms Defiance Bay is spiraling into chaos, but the spirit of Lady Webb has seen where Thaos intended to go next—the city of Twin Elms. You appear on the southeastern edge of Aedelwan Bridge. If Aloth is in your party, he stops you on the other side and admits to not...

Part 1: The Shallow Water Scepter Ondra’s Gift While you’re exploring Ondra’s Gift, visit the old deckhand named Imatl (1) in the upper central part of the district, by the shallow waters of the docks. Speak to him about the area and the recent shipwreck he was part of. He mentions three missing pieces of a broken Engwithan scepter and an animancer who might be willing to buy the art...